AI Insights · Timothy · July 2025
Top Stickman Games on iOS in Turkey: Q2 2025 Performance
Explore the performance trends of the top 5 Stickman games on iOS in Turkey during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top Stickman games on iOS in Turkey showed varied performance trends. This analysis is based on data from Sensor Tower, with further insights available on their platform.
Stickman Party: 4 Player Games saw fluctuating weekly revenue, peaking at about $69 in late March and experiencing a notable drop to $7 in mid-May before recovering to $41 by the end of June. Downloads started strong at around 9.7K but dipped to 3.9K in early May, later rising to approximately 6.8K at quarter's end. Active users initially declined from 110.4K to 57.6K before increasing to over 111.5K by late June.
Stick War: Legacy maintained a steady revenue trend, with weekly earnings around $300, peaking at $323 in early June. Downloads showed a similar steady pattern, starting at 6.3K and ending the quarter at 2.8K. Active users initially decreased from 44.7K to 16.6K but then rose back to 29K by June's close.
Stickman Hook displayed modest revenue, with a peak of $32 in early June. Downloads saw a decrease from 2.7K to 870 over the quarter. However, active users grew from 12.6K to 11.4K mid-quarter, before ending at 10.4K.
Supreme Duelist reported no revenue, yet downloads showed an upward trend from 2.7K to 1.7K by quarter's end. Active users initially decreased from 24.8K to 13.3K, then rose to 23.8K by the end of June.
Finally, Stick War: Saga saw its revenue peak at $237 in early June. Downloads remained relatively low, with a slight increase from 1.6K to 789. Active users showed growth from 3.5K to 5.3K by the end of the quarter.
These insights highlight the dynamic nature of app performance in Turkey, with each game exhibiting unique trends in downloads, revenue, and user engagement. For more detailed data, visit Sensor Tower's platform.